The Cube Game Show Ireland: Full Version Software
It's been some time sine the GameCube moved past obsolescence. It's officially a retro system, and while it makes a compelling argument that we may or may not be getting old, there's no denying Nintendo's first foray into disc-based gaming brought us some of the best games ever created, including the Metroid Prime series.There's no GameCube Classic (yet?), so to play these, you'll need to either dig out your original GameCube or dust off your Nintendo Wii. Since the Wii has component-out, it's arguably the better way to play on modern televisions, especially given the. This is our definitive, set-in-stone guide to the best GameCube games of all time. The list was originally put together by IGN's GameCube team and written by Matt Casamassina and Mark Bozon.
Release Date: March 9, 2004 ● Developer: Silicon Knights, Konami Computer Entertainment Japan ● Check out our After years of watching the Playstation crowd getting game after game, GCN owners were treated to a beautifully-crafted remake of one of the greatest games in our industry's history. As a joint collaboration between, Silicon Knights, and publisher Konami, Snake was given a second life on Nintendo's consoles, including new story elements and weapons, as well as an immersive first-person mode. Aside from being a much-needed addition to the mature-rated games on GameCube, Metal Gear Solid: Twin Snakes showed that Konami still had faith in the console, as it became one of the top cult classic titles on the system, and paved the way for Snake's appearance in the highly anticipated Smash Bros. Brawl for Wii. Release Date: March 14, 2005 ● Developer: Nintendo EAD Tokyo ● Check out our We may not have gotten a traditional Donkey Kong game to go with on the ole GameCube, but the crazy ape himself did make quite a few appearances on the console in the form of a couple bongo-based titles that helped set the console apart from its competitors.
Along with Donkey Konga, came packaged with a set of bongos, and while the gameplay was anything but traditional, it was an impressive product with a ton of appeal towards the casual and hardcore crowd alike. With all actions in the game assigned to two gigantic buttons, DK Jungle Beat was a sign of things to come from Nintendo, with simplicity being the key ingredient to innovative and inviting gameplay. Release Date: November 16, 2004 ● Developers: Monolith Soft, tri-Crescendo ● Check out our If you were a die-hard, chances are you felt at least a little left out on GameCube. In fact, if it wasn't for a few essential titles such as Skies of Arcadia, Tales of Symphonia, and the console would be void of any true RPGs for fans to sink their teeth into. Fortunately Namco supplied not just one, but two Baten Kaitos games for GameCube, each with a captivating story, intriguing card-based battle system, beautiful music, and an impressive art style. Baten Kaitos may have been one of the only role-playing games on Nintendo's purple little box, but it was a success never-the-less, delivering a Cube-exclusive franchise that hardcore gamers could get behind.
Release Date: September 19, 2005 ● Developer: Kuju Entertainment ● Check out our The Game Boy Advance had Advance Wars, and GameCube owners have. Following in its portable predecessor's footsteps, Battalion Wars hit GameCube in a stylistic and tongue-in-cheek fashion, only to have its overall sales climb to an unimpressive point. Despite sales, the game has lived on from support of Nintendo's more hardcore fan base, allowing for a Wii sequel later this year. The game combines action and strategy with the classic style of the Advance Wars series, dropping gamers into a world that lends itself to the hit series Pikmin (if each of the critters rampaged through war-torn terrain with bazookas and automatic rifles). While Fire Emblem retained its similar gameplay mechanic on Cube, embracing only a more mature look, Battalion wars delivered the exact opposite, evolving the franchise on GameCube and beyond. Release Date: August 25, 2002 ● Developer: Amusement Vision ● Check out our In a move of pure genius, SEGA put a monkey in a freakin' ball; not once, but twice on GameCube with similar results (we won't count Super Monkey Ball Adventure pure evil it is). What more can really be said?
The Monkey Ball franchise is awesome. One part monkey, one part ball, Monkey Ball is yet another title that showed off the simple side of gaming, as it required only an analog stick, a beer helmet with cans of Mountain Dew on either side, and those surgical tools used to keep your eyes from blinking.
SEGA took everything we loved from the first game, added a ton of new mini-games and a whole new story mode. Monkey Ball is an amazing party game, and an even better old-school throwback to the Marble Madness series.
Release Date: July 7, 2005 ● Developer: Grasshopper Manufacture ● Check out our It may not have reviewed the highest across the industry, but is one of those games that simply needs to be remembered. Regardless of how some may view the gameplay, Killer 7 has amazing style, and is one of the only true original designs in a long time. Every collection that attempts to call itself diverse simply needs to include Killer 7 as it brings forth some truly unconventional - but amazingly entertaining - gameplay elements. For some reason this gem of a Cube title has been given a bad rap, and it is high time that changes.
Killer 7 is well worth any mature gamers' cash and time. It's creepy, it's stylized, and it's a true vision. 19: Timesplitters 2 Release Date: October 16, 2002 ● Developer: Free Radical Design ● Check out our While Goldeneye will forever be known as the FPS that changed the world, we haven't really seen that many classics since the 1997 blockbuster from Rare. But UK studio Free Radical Design, which employs members of the original Goldeneye team, has definitely filled the void.
Retains a ton of the look, feel, and pure soul of Goldeneye and adds updated visuals and untamed speed. Most of the guns and gameplay elements are taken right from 007, making TimeSplitters 2 the unofficial heir to the series. Aside from being inspired by a legendary shooter, TimeSplitters offers a ton of game options, full story mode, and even a level creator. Definitely one of the must-have shooters on GameCube. Release Date: November 18, 2001 ● Developers: Factor 5, LucasArts ● Check out our It was one of the top launch titles on the system, and still remains to be one of the best games to grace the GameCube, period. Star Wars Rouge Squadron II: Rouge Leader brought an amazing presentation, beautiful visuals, solid gameplay, and an overall precense to the GameCube that was absolutely essential during its opening months, and has gone on to remain one of the more true Star Wars titles out there along with the X-Wing vs. Tie Fighter series and Shadows of the Empire for Nintendo 64.
We said it during our original review for the game six years ago, and we'll say it again; without a doubt, it's one of the most amazing games on the platform. Release Date: October 7, 2003 ● Developer: Capcom Production Studio 4 ● Check out our If there is any company that deserves the VIP for GameCube's lifespan, it's Capcom. Having delivered, Killer 7, MegaMan Anniversary, MegaMan X Collection, and, Capcom could practically make a Top 20 on its own. Viewtiful Joe hits our list for being a true vision in design, and a total blast to play. The style goes hand-in-hand with Killer 7, as it dares to be as different as possible while still being amazingly entertaining along the way.
Cf-53 pci serial port driver. Multiple sequels have spawned from the original, including PS2 versions of Viewtiful Joe 2 and Red Hot Rumble, Cube versions of those mentioned as well, and an original DS game. When looking at the franchise as a whole, it is the original Viewtiful Joe that caught us by surprise, proving that side-scrollers still have a place in next-gen gaming.
Release Date: October 11, 2004 ● Developer: Intelligent Systems ● Check out our Before Paper Mario for Cube, there was Paper Mario for N64. Before the days of N64, there was Super Mario RPG. The Mario RPG franchise has been going on for quite some time, even now making appearances on the DS and GBA in the Mario & Luigi franchise, and extending into the world of Super Paper Mario on Wii. However, this was another one of those 'I'll get it later' games for a lot of people, releasing in October of 2004, smack-dab in the middle of the yearly gaming rush. As a still steadily-growing franchise, Paper Mario is one of the most gamer-friendly role playing games out there.
The Cube Game Show Ireland: Full Version Software Giveaway
Its amazing sense of style shows that Nintendo practices what they preach about innovative games, which has become a staple in the company's future. Release Date: November 15, 2004 ● Developers: Retro Studios, Nintendo ● Check out our There may only be 25 positions to fill, but the Metroid franchise has managed to take up two of them. It wasn't long after gamers fell in love with the 3D vision of, that Nintendo announced its sequel. Metroid Prime 2 continues the story of the previous game, offering players a chance to battle an evil version of Samus Aran in her second first-person adventure title for Cube. If you haven't caught up with the latest in the Metroid series, now is the time.
Board Games
Metroid Prime 3 is hitting Wii later this year, which leaves only a few months for any Nintendo slackers out there to get cracking. Offering a new story, stunning visuals, and multiplayer support, Metroid Prime 2 easily makes our list of the Top 25 GameCube Games of All Time. Release Date: July 5, 2002 ● Developer: Project Soul ● Check out our Every good collection needs a solid fighting game, and we can't think of a better fighter to add to our own Top 25 than Namco's.
In most gamer's minds, SCII is the gem of the series. Releasing on all three systems, the title had a golden year in 2003-2004. Each version includes a specific character, and no other version sold as well as the Cube package, offering good ole' Link as the headlining character. Where did the franchise go after that? For some odd reason ($), the series made ($) its way over to the PS2 ($).
Makes sense, right? After all, it sold the best on ($) the Cube, so why not bring it to ($) PS2 instead? All joking aside, fans can't complain too much. After all, the GCN got the best version anyways, and nobody can take that away now. It's a sweet little package, and well worth the price.
Maybe Namco will give the series a much-needed return on Wii. In the meantime, pick this game up and cherish it. Release Date: April 30, 2002 ● Developer: Capcom ● Check out our While Resident Evil 4 may be one of the best games of all time, the remake of Resident Evil for GameCube is by far one of the scariest in the business.
Resident Evil works as a remake of sorts to the original Playstation version, though a ton of content has been added. Graphically, Resident Evil could still stand with the best of this (and next) generation, as it offers amazingly spooky visuals, and an even better audio presentation. In fact, Resident Evil is the first game we've ever played that kept us up at night, and while it may not have the solid over-the-shoulder control that RE4 has, it is far more scary.
Release Date: December 11, 2003 ● Developer: Ubisoft Pictures ● Check out our Yet another amazing vision of design, is an original property designed by Michel Ancel, creator of Rayman, and lead player in such titles as King Kong,. Beyond Good & Evil is a total sleeper classic offering gameplay strikingly similar to Zelda, but in a world (and design) all its own. Shortly after its initial release, the game dropped to $10 and then slowly began to rise again once production went up.
This is one of those games players will forget to grab, and then make a mad rush for on E-bay years later. Why not pick it up now, enjoy the hell out of it, and then mock those who didn't later? Sounds good to us! Beyond Good & Evil is, without a doubt, one of the best games on GameCube.